int32 lotmp int32 lotmp2 int32 hitmp int32 hitmp2 int32 lou0 int32 lou1 int32 lou2 int32 lou3 int32 lou4 int32 lou5 int32 hiu0 int32 hiu1 int32 hiu2 int32 hiu3 int32 hiu4 int32 hiu5 float32 hid0 float32 hid1 float32 hid2 float32 hid3 float32 hid4 float32 hid5 float32 hid6 float32 hid7 float32 hid8 float32 hid9 float32 hid10 float32 hid11 float32 hid12 float32 hid13 float32 hid14 float32 hid15 float32 lod0 float32 lod1 float32 lod2 float32 lod3 float32 lod4 float32 lod5 float32 lod6 float32 lod7 float32 lod8 float32 lod9 float32 lod10 float32 lod11 float32 lod12 float32 lod13 float32 lod14 float32 lod15 stack32 him0 stack32 him1 stack32 him2 stack32 him3 stack32 him4 stack32 him5 stack32 him6 stack32 him7 stack32 him8 stack32 him9 stack32 him10 stack32 him11 stack32 him12 stack32 him13 stack32 him14 stack32 him15 stack32 lom0 stack32 lom1 stack32 lom2 stack32 lom3 stack32 lom4 stack32 lom5 stack32 lom6 stack32 lom7 stack32 lom8 stack32 lom9 stack32 lom10 stack32 lom11 stack32 lom12 stack32 lom13 stack32 lom14 stack32 lom15 stack32 o0 stack32 o1 stack32 o2 stack32 o3 # qhasm: int32 input_0 # qhasm: int32 input_1 # qhasm: int32 input_2 # qhasm: int32 input_3 # qhasm: spill64 r0_spill # qhasm: spill64 r1_spill # qhasm: spill64 r2_spill # qhasm: spill64 r3_spill # qhasm: spill64 r4_spill # qhasm: spill64 r5_spill # qhasm: spill64 r6_spill # qhasm: spill64 r7_spill # qhasm: spill64 w0_spill # qhasm: spill64 w1_spill # qhasm: spill64 w2_spill # qhasm: spill64 w3_spill # qhasm: spill64 w4_spill # qhasm: spill64 w5_spill # qhasm: spill64 w6_spill # qhasm: spill64 w7_spill # qhasm: stack64 w8_stack # qhasm: stack64 state0 # qhasm: stack64 state1 # qhasm: stack64 state2 # qhasm: stack64 state3 # qhasm: stack64 state4 # qhasm: stack64 state5 # qhasm: stack64 state6 # qhasm: stack64 state7 # qhasm: int64 r0 # qhasm: int64 r1 # qhasm: int64 r2 # qhasm: int64 r3 # qhasm: int64 r4 # qhasm: int64 r5 # qhasm: int64 r6 # qhasm: int64 r7 # qhasm: int64 w0 # qhasm: int64 w1 # qhasm: int64 w2 # qhasm: int64 w3 # qhasm: int64 w4 # qhasm: int64 w5 # qhasm: int64 w6 # qhasm: int64 w7 # qhasm: stack64 w0_next # qhasm: stack64 w1_next # qhasm: stack64 w2_next # qhasm: stack64 w3_next # qhasm: stack64 w4_next # qhasm: stack64 w5_next # qhasm: stack64 w6_next # qhasm: stack64 w7_next # qhasm: int64 w8 # qhasm: int64 w9 # qhasm: int64 w10 # qhasm: int64 w11 # qhasm: int64 w12 # qhasm: int64 w13 # qhasm: int64 w14 # qhasm: int64 w15 # qhasm: int32 i # qhasm: ptr statebytes # qhasm: ptr in # qhasm: int32 inlen # qhasm: ptr constants # qhasm: stackptr in_stack # qhasm: stackptr statebytes_stack # qhasm: stack32 inlen_stack # qhasm: stack32 i_stack # qhasm: pushenter inner pushenter inner # qhasm: statebytes_stack = input_0 # asm 1: >statebytes_stack=stack32#1 = statebytes_stack=o0 = in_stack=stack32#2 = in_stack=o1 = inlen=int32#2 = inlen=input_1 = inlen_stack=stack32#3 = inlen_stack=o2 = r0=int64#1 = mem32[r0=u0 = mem32[r0=int64#1 = mem32[r0=u0 = mem32[r1=int64#2 = mem32[r1=u1 = mem32[r1=int64#2 = mem32[r1=u1 = mem32[r2=int64#3 = mem32[r2=u2 = mem32[r2=int64#3 = mem32[r2=u2 = mem32[r3=int64#4 = mem32[r3=u3 = mem32[r3=int64#4 = mem32[r3=u3 = mem32[r0=int64#1 = lor0=u0 = lor0=int64#1 = hir0=u0 = hir1=int64#2 = lor1=u1 = lor1=int64#2 = hir1=u1 = hir2=int64#3 = lor2=u2 = lor2=int64#3 = hir2=u2 = hir3=int64#4 = lor3=u3 = lor3=int64#4 = hir3=u3 = histate0=stack64#1 = lostate0=m0 = lostate0=stack64#1 = histate0=m0 = histate1=stack64#2 = lostate1=m1 = lostate1=stack64#2 = histate1=m1 = histate2=stack64#3 = lostate2=m2 = lostate2=stack64#3 = histate2=m2 = histate3=stack64#4 = lostate3=m3 = lostate3=stack64#4 = histate3=m3 = hir0_spill=spill64#1 = lor0_spill=d0 = lor0_spill=spill64#1 = hir0_spill=d0 = hir1_spill=spill64#2 = lor1_spill=d1 = lor1_spill=spill64#2 = hir1_spill=d1 = hir2_spill=spill64#3 = lor2_spill=d2 = lor2_spill=spill64#3 = hir2_spill=d2 = hir3_spill=spill64#4 = lor3_spill=d3 = lor3_spill=spill64#4 = hir3_spill=d3 = hir4=int64#1 = mem32[r4=u0 = mem32[r4=int64#1 = mem32[r4=u0 = mem32[r5=int64#2 = mem32[r5=u1 = mem32[r5=int64#2 = mem32[r5=u1 = mem32[r6=int64#3 = mem32[r6=u2 = mem32[r6=int64#3 = mem32[r6=u2 = mem32[r7=int64#4 = mem32[r7=u3 = mem32[r7=int64#4 = mem32[r7=u3 = mem32[r4=int64#1 = lor4=u0 = lor4=int64#1 = hir4=u0 = hir5=int64#2 = lor5=u1 = lor5=int64#2 = hir5=u1 = hir6=int64#3 = lor6=u2 = lor6=int64#3 = hir6=u2 = hir7=int64#4 = lor7=u3 = lor7=int64#4 = hir7=u3 = histate4=stack64#5 = lostate4=m4 = lostate4=stack64#5 = histate4=m4 = histate5=stack64#6 = lostate5=m5 = lostate5=stack64#6 = histate5=m5 = histate6=stack64#7 = lostate6=m6 = lostate6=stack64#7 = histate6=m6 = histate7=stack64#8 = lostate7=m7 = lostate7=stack64#8 = histate7=m7 = hir4_spill=spill64#5 = lor4_spill=d4 = lor4_spill=spill64#5 = hir4_spill=d4 = hir5_spill=spill64#6 = lor5_spill=d5 = lor5_spill=spill64#6 = hir5_spill=d5 = hir6_spill=spill64#7 = lor6_spill=d6 = lor6_spill=spill64#7 = hir6_spill=d6 = hir7_spill=spill64#8 = lor7_spill=d7 = lor7_spill=spill64#8 = hir7_spill=d7 = hiconstants=int32#2 = constants=input_1 = in=int32#1 = in=input_0 = w0=int64#1 = mem32[w0=u0 = mem32[w0=int64#1 = mem32[w0=u0 = mem32[w1=int64#2 = mem32[w1=u1 = mem32[w1=int64#2 = mem32[w1=u1 = mem32[w2=int64#3 = mem32[w2=u2 = mem32[w2=int64#3 = mem32[w2=u2 = mem32[w3=int64#4 = mem32[w3=u3 = mem32[w3=int64#4 = mem32[w3=u3 = mem32[w0=int64#1 = low0=u0 = low0=int64#1 = hiw0=u0 = hiw1=int64#2 = low1=u1 = low1=int64#2 = hiw1=u1 = hiw2=int64#3 = low2=u2 = low2=int64#3 = hiw2=u2 = hiw3=int64#4 = low3=u3 = low3=int64#4 = hiw3=u3 = hiw0_spill=spill64#9 = low0_spill=d8 = low0_spill=spill64#9 = hiw0_spill=d8 = hiw1_spill=spill64#10 = low1_spill=d9 = low1_spill=spill64#10 = hiw1_spill=d9 = hiw2_spill=spill64#11 = low2_spill=d10 = low2_spill=spill64#11 = hiw2_spill=d10 = hiw3_spill=spill64#12 = low3_spill=d11 = low3_spill=spill64#12 = hiw3_spill=d11 = hiw4=int64#1 = mem32[w4=u0 = mem32[w4=int64#1 = mem32[w4=u0 = mem32[w5=int64#2 = mem32[w5=u1 = mem32[w5=int64#2 = mem32[w5=u1 = mem32[w6=int64#3 = mem32[w6=u2 = mem32[w6=int64#3 = mem32[w6=u2 = mem32[w7=int64#4 = mem32[w7=u3 = mem32[w7=int64#4 = mem32[w7=u3 = mem32[w4=int64#1 = low4=u0 = low4=int64#1 = hiw4=u0 = hiw5=int64#2 = low5=u1 = low5=int64#2 = hiw5=u1 = hiw6=int64#3 = low6=u2 = low6=int64#3 = hiw6=u2 = hiw7=int64#4 = low7=u3 = low7=int64#4 = hiw7=u3 = hiw4_spill=spill64#13 = low4_spill=d12 = low4_spill=spill64#13 = hiw4_spill=d12 = hiw5_spill=spill64#14 = low5_spill=d13 = low5_spill=spill64#14 = hiw5_spill=d13 = hiw6_spill=spill64#15 = low6_spill=d14 = low6_spill=spill64#15 = hiw6_spill=d14 = hiw7_spill=spill64#16 = low7_spill=d15 = low7_spill=spill64#16 = hiw7_spill=d15 = hiw8=int64#1 = mem32[w8=u0 = mem32[w8=int64#1 = mem32[w8=u0 = mem32[w9=int64#2 = mem32[w9=u1 = mem32[w9=int64#2 = mem32[w9=u1 = mem32[w10=int64#3 = mem32[w10=u2 = mem32[w10=int64#3 = mem32[w10=u2 = mem32[w11=int64#4 = mem32[w11=u3 = mem32[w11=int64#4 = mem32[w11=u3 = mem32[w8=int64#1 = low8=u0 = low8=int64#1 = hiw8=u0 = hiw9=int64#2 = low9=u1 = low9=int64#2 = hiw9=u1 = hiw10=int64#3 = low10=u2 = low10=int64#3 = hiw10=u2 = hiw11=int64#4 = low11=u3 = low11=int64#4 = hiw11=u3 = hiw0_next=stack64#9 = low0_next=m8 = low0_next=stack64#9 = hiw0_next=m8 = hiw1_next=stack64#10 = low1_next=m9 = low1_next=stack64#10 = hiw1_next=m9 = hiw2_next=stack64#11 = low2_next=m10 = low2_next=stack64#11 = hiw2_next=m10 = hiw3_next=stack64#12 = low3_next=m11 = low3_next=stack64#12 = hiw3_next=m11 = hiw12=int64#1 = mem32[w12=u0 = mem32[w12=int64#1 = mem32[w12=u0 = mem32[w13=int64#2 = mem32[w13=u1 = mem32[w13=int64#2 = mem32[w13=u1 = mem32[w14=int64#3 = mem32[w14=u2 = mem32[w14=int64#3 = mem32[w14=u2 = mem32[w15=int64#4 = mem32[w15=u3 = mem32[w15=int64#4 = mem32[w15=u3 = mem32[w12=int64#1 = low12=u0 = low12=int64#1 = hiw12=u0 = hiw13=int64#2 = low13=u1 = low13=int64#2 = hiw13=u1 = hiw14=int64#3 = low14=u2 = low14=int64#3 = hiw14=u2 = hiw15=int64#4 = low15=u3 = low15=int64#4 = hiw15=u3 = hiw4_next=stack64#13 = low4_next=m12 = low4_next=stack64#13 = hiw4_next=m12 = hiw5_next=stack64#14 = low5_next=m13 = low5_next=stack64#14 = hiw5_next=m13 = hiw6_next=stack64#15 = low6_next=m14 = low6_next=stack64#15 = hiw6_next=m14 = hiw7_next=stack64#16 = low7_next=m15 = low7_next=stack64#16 = hiw7_next=m15 = hiin_stack=stack32#2 = in_stack=o1 = i=int32#1 = 80 simple # asm 2: >i=input_0 = 80 simple input_0 = 80 simple # qhasm: i_stack = i # asm 1: >i_stack=stack32#4 = i_stack=o3 = r3=int64#1 = lor3=u0 = lor3=int64#1 = hir3=u0 = hir4=int64#2 = lor4=u1 = lor4=int64#2 = hir4=u1 = hir5=int64#3 = lor5=u2 = lor5=int64#3 = hir5=u2 = hir6=int64#4 = lor6=u3 = lor6=int64#4 = hir6=u3 = hir7=int64#5 = lor7=u4 = lor7=int64#5 = hir7=u4 = hiw0=int64#6 = low0=u5 = low0=int64#6 = hiw0=u5 = hi> 9) # asm 2: lotmp = (hi> 9) lotmp = (hiu1 unsigned>> 9) # asm 1: lotmp ^= (lo> 18) # asm 2: lotmp ^= (lo> 18) lotmp ^= (lou1 unsigned>> 18) # asm 1: lotmp ^= (hi> 14) # asm 2: lotmp ^= (lo> 14) lotmp ^= (lou1 unsigned>> 14) # asm 1: lotmp ^= (hi> 9) # asm 2: hitmp = (lo> 9) hitmp = (lou1 unsigned>> 9) # asm 1: hitmp ^= (hi> 18) # asm 2: hitmp ^= (hi> 18) hitmp ^= (hiu1 unsigned>> 18) # asm 1: hitmp ^= (lo> 14) # asm 2: hitmp ^= (hi> 14) hitmp ^= (hiu1 unsigned>> 14) # asm 1: hitmp ^= (lor3_spill=spill64#4 = lor3_spill=d3 = lor3_spill=spill64#4 = hir3_spill=d3 = hir0=int64#2 = lor0=u1 = lor0=int64#2 = hir0=u1 = hir1=int64#3 = lor1=u2 = lor1=int64#3 = hir1=u2 = hir2=int64#4 = lor2=u3 = lor2=int64#4 = hir2=u3 = hi> 7) # asm 2: lotmp = (hi> 7) lotmp = (hiu1 unsigned>> 7) # asm 1: lotmp ^= (lo> 2) # asm 2: lotmp ^= (hi> 2) lotmp ^= (hiu1 unsigned>> 2) # asm 1: lotmp ^= (lo> 28) # asm 2: lotmp ^= (lo> 28) lotmp ^= (lou1 unsigned>> 28) # asm 1: lotmp ^= (hi> 7) # asm 2: hitmp = (lo> 7) hitmp = (lou1 unsigned>> 7) # asm 1: hitmp ^= (hi> 2) # asm 2: hitmp ^= (lo> 2) hitmp ^= (lou1 unsigned>> 2) # asm 1: hitmp ^= (hi> 28) # asm 2: hitmp ^= (hi> 28) hitmp ^= (hiu1 unsigned>> 28) # asm 1: hitmp ^= (lor7_spill=spill64#8 = lor7_spill=d7 = lor7_spill=spill64#8 = hir7_spill=d7 = hir4=int64#2 = lor4=u1 = lor4=int64#2 = hir4=u1 = hir5=int64#3 = lor5=u2 = lor5=int64#3 = hir5=u2 = hir6=int64#5 = lor6=u4 = lor6=int64#5 = hir6=u4 = hiw1=int64#6 = low1=u5 = low1=int64#6 = hiw1=u5 = hi> 9) # asm 2: lotmp = (hi> 9) lotmp = (hiu0 unsigned>> 9) # asm 1: lotmp ^= (lo> 18) # asm 2: lotmp ^= (lo> 18) lotmp ^= (lou0 unsigned>> 18) # asm 1: lotmp ^= (hi> 14) # asm 2: lotmp ^= (lo> 14) lotmp ^= (lou0 unsigned>> 14) # asm 1: lotmp ^= (hi> 9) # asm 2: hitmp = (lo> 9) hitmp = (lou0 unsigned>> 9) # asm 1: hitmp ^= (hi> 18) # asm 2: hitmp ^= (hi> 18) hitmp ^= (hiu0 unsigned>> 18) # asm 1: hitmp ^= (lo> 14) # asm 2: hitmp ^= (hi> 14) hitmp ^= (hiu0 unsigned>> 14) # asm 1: hitmp ^= (lor2_spill=spill64#3 = lor2_spill=d2 = lor2_spill=spill64#3 = hir2_spill=d2 = hir7=int64#1 = lor7=u0 = lor7=int64#1 = hir7=u0 = hir0=int64#2 = lor0=u1 = lor0=int64#2 = hir0=u1 = hir1=int64#3 = lor1=u2 = lor1=int64#3 = hir1=u2 = hi> 7) # asm 2: lotmp = (hi> 7) lotmp = (hiu0 unsigned>> 7) # asm 1: lotmp ^= (lo> 2) # asm 2: lotmp ^= (hi> 2) lotmp ^= (hiu0 unsigned>> 2) # asm 1: lotmp ^= (lo> 28) # asm 2: lotmp ^= (lo> 28) lotmp ^= (lou0 unsigned>> 28) # asm 1: lotmp ^= (hi> 7) # asm 2: hitmp = (lo> 7) hitmp = (lou0 unsigned>> 7) # asm 1: hitmp ^= (hi> 2) # asm 2: hitmp ^= (lo> 2) hitmp ^= (lou0 unsigned>> 2) # asm 1: hitmp ^= (hi> 28) # asm 2: hitmp ^= (hi> 28) hitmp ^= (hiu0 unsigned>> 28) # asm 1: hitmp ^= (lor6_spill=spill64#7 = lor6_spill=d6 = lor6_spill=spill64#7 = hir6_spill=d6 = hir3=int64#1 = lor3=u0 = lor3=int64#1 = hir3=u0 = hir4=int64#2 = lor4=u1 = lor4=int64#2 = hir4=u1 = hir5=int64#5 = lor5=u4 = lor5=int64#5 = hir5=u4 = hiw2=int64#6 = low2=u5 = low2=int64#6 = hiw2=u5 = hi> 9) # asm 2: lotmp = (hi> 9) lotmp = (hiu3 unsigned>> 9) # asm 1: lotmp ^= (lo> 18) # asm 2: lotmp ^= (lo> 18) lotmp ^= (lou3 unsigned>> 18) # asm 1: lotmp ^= (hi> 14) # asm 2: lotmp ^= (lo> 14) lotmp ^= (lou3 unsigned>> 14) # asm 1: lotmp ^= (hi> 9) # asm 2: hitmp = (lo> 9) hitmp = (lou3 unsigned>> 9) # asm 1: hitmp ^= (hi> 18) # asm 2: hitmp ^= (hi> 18) hitmp ^= (hiu3 unsigned>> 18) # asm 1: hitmp ^= (lo> 14) # asm 2: hitmp ^= (hi> 14) hitmp ^= (hiu3 unsigned>> 14) # asm 1: hitmp ^= (lor1_spill=spill64#2 = lor1_spill=d1 = lor1_spill=spill64#2 = hir1_spill=d1 = hir6=int64#1 = lor6=u0 = lor6=int64#1 = hir6=u0 = hir7=int64#2 = lor7=u1 = lor7=int64#2 = hir7=u1 = hir0=int64#4 = lor0=u3 = lor0=int64#4 = hir0=u3 = hi> 7) # asm 2: lotmp = (hi> 7) lotmp = (hiu0 unsigned>> 7) # asm 1: lotmp ^= (lo> 2) # asm 2: lotmp ^= (hi> 2) lotmp ^= (hiu0 unsigned>> 2) # asm 1: lotmp ^= (lo> 28) # asm 2: lotmp ^= (lo> 28) lotmp ^= (lou0 unsigned>> 28) # asm 1: lotmp ^= (hi> 7) # asm 2: hitmp = (lo> 7) hitmp = (lou0 unsigned>> 7) # asm 1: hitmp ^= (hi> 2) # asm 2: hitmp ^= (lo> 2) hitmp ^= (lou0 unsigned>> 2) # asm 1: hitmp ^= (hi> 28) # asm 2: hitmp ^= (hi> 28) hitmp ^= (hiu0 unsigned>> 28) # asm 1: hitmp ^= (lor5_spill=spill64#6 = lor5_spill=d5 = lor5_spill=spill64#6 = hir5_spill=d5 = hir2=int64#1 = lor2=u0 = lor2=int64#1 = hir2=u0 = hir3=int64#2 = lor3=u1 = lor3=int64#2 = hir3=u1 = hir4=int64#5 = lor4=u4 = lor4=int64#5 = hir4=u4 = hiw3=int64#6 = low3=u5 = low3=int64#6 = hiw3=u5 = hi> 9) # asm 2: lotmp = (hi> 9) lotmp = (hiu2 unsigned>> 9) # asm 1: lotmp ^= (lo> 18) # asm 2: lotmp ^= (lo> 18) lotmp ^= (lou2 unsigned>> 18) # asm 1: lotmp ^= (hi> 14) # asm 2: lotmp ^= (lo> 14) lotmp ^= (lou2 unsigned>> 14) # asm 1: lotmp ^= (hi> 9) # asm 2: hitmp = (lo> 9) hitmp = (lou2 unsigned>> 9) # asm 1: hitmp ^= (hi> 18) # asm 2: hitmp ^= (hi> 18) hitmp ^= (hiu2 unsigned>> 18) # asm 1: hitmp ^= (lo> 14) # asm 2: hitmp ^= (hi> 14) hitmp ^= (hiu2 unsigned>> 14) # asm 1: hitmp ^= (lor0_spill=spill64#1 = lor0_spill=d0 = lor0_spill=spill64#1 = hir0_spill=d0 = hir5=int64#1 = lor5=u0 = lor5=int64#1 = hir5=u0 = hir6=int64#2 = lor6=u1 = lor6=int64#2 = hir6=u1 = hir7=int64#3 = lor7=u2 = lor7=int64#3 = hir7=u2 = hi> 7) # asm 2: lotmp = (hi> 7) lotmp = (hiu0 unsigned>> 7) # asm 1: lotmp ^= (lo> 2) # asm 2: lotmp ^= (hi> 2) lotmp ^= (hiu0 unsigned>> 2) # asm 1: lotmp ^= (lo> 28) # asm 2: lotmp ^= (lo> 28) lotmp ^= (lou0 unsigned>> 28) # asm 1: lotmp ^= (hi> 7) # asm 2: hitmp = (lo> 7) hitmp = (lou0 unsigned>> 7) # asm 1: hitmp ^= (hi> 2) # asm 2: hitmp ^= (lo> 2) hitmp ^= (lou0 unsigned>> 2) # asm 1: hitmp ^= (hi> 28) # asm 2: hitmp ^= (hi> 28) hitmp ^= (hiu0 unsigned>> 28) # asm 1: hitmp ^= (lor4_spill=spill64#5 = lor4_spill=d4 = lor4_spill=spill64#5 = hir4_spill=d4 = hir1=int64#1 = lor1=u0 = lor1=int64#1 = hir1=u0 = hir2=int64#2 = lor2=u1 = lor2=int64#2 = hir2=u1 = hir3=int64#5 = lor3=u4 = lor3=int64#5 = hir3=u4 = hiw4=int64#6 = low4=u5 = low4=int64#6 = hiw4=u5 = hi> 9) # asm 2: lotmp = (hi> 9) lotmp = (hiu3 unsigned>> 9) # asm 1: lotmp ^= (lo> 18) # asm 2: lotmp ^= (lo> 18) lotmp ^= (lou3 unsigned>> 18) # asm 1: lotmp ^= (hi> 14) # asm 2: lotmp ^= (lo> 14) lotmp ^= (lou3 unsigned>> 14) # asm 1: lotmp ^= (hi> 9) # asm 2: hitmp = (lo> 9) hitmp = (lou3 unsigned>> 9) # asm 1: hitmp ^= (hi> 18) # asm 2: hitmp ^= (hi> 18) hitmp ^= (hiu3 unsigned>> 18) # asm 1: hitmp ^= (lo> 14) # asm 2: hitmp ^= (hi> 14) hitmp ^= (hiu3 unsigned>> 14) # asm 1: hitmp ^= (lor7_spill=spill64#8 = lor7_spill=d7 = lor7_spill=spill64#8 = hir7_spill=d7 = hir4=int64#1 = lor4=u0 = lor4=int64#1 = hir4=u0 = hir5=int64#2 = lor5=u1 = lor5=int64#2 = hir5=u1 = hir6=int64#4 = lor6=u3 = lor6=int64#4 = hir6=u3 = hi> 7) # asm 2: lotmp = (hi> 7) lotmp = (hiu0 unsigned>> 7) # asm 1: lotmp ^= (lo> 2) # asm 2: lotmp ^= (hi> 2) lotmp ^= (hiu0 unsigned>> 2) # asm 1: lotmp ^= (lo> 28) # asm 2: lotmp ^= (lo> 28) lotmp ^= (lou0 unsigned>> 28) # asm 1: lotmp ^= (hi> 7) # asm 2: hitmp = (lo> 7) hitmp = (lou0 unsigned>> 7) # asm 1: hitmp ^= (hi> 2) # asm 2: hitmp ^= (lo> 2) hitmp ^= (lou0 unsigned>> 2) # asm 1: hitmp ^= (hi> 28) # asm 2: hitmp ^= (hi> 28) hitmp ^= (hiu0 unsigned>> 28) # asm 1: hitmp ^= (lor3_spill=spill64#4 = lor3_spill=d3 = lor3_spill=spill64#4 = hir3_spill=d3 = hir0=int64#1 = lor0=u0 = lor0=int64#1 = hir0=u0 = hir1=int64#2 = lor1=u1 = lor1=int64#2 = hir1=u1 = hir2=int64#5 = lor2=u4 = lor2=int64#5 = hir2=u4 = hiw5=int64#6 = low5=u5 = low5=int64#6 = hiw5=u5 = hi> 9) # asm 2: lotmp = (hi> 9) lotmp = (hiu2 unsigned>> 9) # asm 1: lotmp ^= (lo> 18) # asm 2: lotmp ^= (lo> 18) lotmp ^= (lou2 unsigned>> 18) # asm 1: lotmp ^= (hi> 14) # asm 2: lotmp ^= (lo> 14) lotmp ^= (lou2 unsigned>> 14) # asm 1: lotmp ^= (hi> 9) # asm 2: hitmp = (lo> 9) hitmp = (lou2 unsigned>> 9) # asm 1: hitmp ^= (hi> 18) # asm 2: hitmp ^= (hi> 18) hitmp ^= (hiu2 unsigned>> 18) # asm 1: hitmp ^= (lo> 14) # asm 2: hitmp ^= (hi> 14) hitmp ^= (hiu2 unsigned>> 14) # asm 1: hitmp ^= (lor6_spill=spill64#7 = lor6_spill=d6 = lor6_spill=spill64#7 = hir6_spill=d6 = hir3=int64#1 = lor3=u0 = lor3=int64#1 = hir3=u0 = hir4=int64#2 = lor4=u1 = lor4=int64#2 = hir4=u1 = hir5=int64#3 = lor5=u2 = lor5=int64#3 = hir5=u2 = hi> 7) # asm 2: lotmp = (hi> 7) lotmp = (hiu0 unsigned>> 7) # asm 1: lotmp ^= (lo> 2) # asm 2: lotmp ^= (hi> 2) lotmp ^= (hiu0 unsigned>> 2) # asm 1: lotmp ^= (lo> 28) # asm 2: lotmp ^= (lo> 28) lotmp ^= (lou0 unsigned>> 28) # asm 1: lotmp ^= (hi> 7) # asm 2: hitmp = (lo> 7) hitmp = (lou0 unsigned>> 7) # asm 1: hitmp ^= (hi> 2) # asm 2: hitmp ^= (lo> 2) hitmp ^= (lou0 unsigned>> 2) # asm 1: hitmp ^= (hi> 28) # asm 2: hitmp ^= (hi> 28) hitmp ^= (hiu0 unsigned>> 28) # asm 1: hitmp ^= (lor2_spill=spill64#3 = lor2_spill=d2 = lor2_spill=spill64#3 = hir2_spill=d2 = hir7=int64#1 = lor7=u0 = lor7=int64#1 = hir7=u0 = hir0=int64#2 = lor0=u1 = lor0=int64#2 = hir0=u1 = hir1=int64#5 = lor1=u4 = lor1=int64#5 = hir1=u4 = hiw6=int64#6 = low6=u5 = low6=int64#6 = hiw6=u5 = hi> 9) # asm 2: lotmp = (hi> 9) lotmp = (hiu3 unsigned>> 9) # asm 1: lotmp ^= (lo> 18) # asm 2: lotmp ^= (lo> 18) lotmp ^= (lou3 unsigned>> 18) # asm 1: lotmp ^= (hi> 14) # asm 2: lotmp ^= (lo> 14) lotmp ^= (lou3 unsigned>> 14) # asm 1: lotmp ^= (hi> 9) # asm 2: hitmp = (lo> 9) hitmp = (lou3 unsigned>> 9) # asm 1: hitmp ^= (hi> 18) # asm 2: hitmp ^= (hi> 18) hitmp ^= (hiu3 unsigned>> 18) # asm 1: hitmp ^= (lo> 14) # asm 2: hitmp ^= (hi> 14) hitmp ^= (hiu3 unsigned>> 14) # asm 1: hitmp ^= (lor5_spill=spill64#6 = lor5_spill=d5 = lor5_spill=spill64#6 = hir5_spill=d5 = hir2=int64#1 = lor2=u0 = lor2=int64#1 = hir2=u0 = hir3=int64#2 = lor3=u1 = lor3=int64#2 = hir3=u1 = hir4=int64#4 = lor4=u3 = lor4=int64#4 = hir4=u3 = hi> 7) # asm 2: lotmp = (hi> 7) lotmp = (hiu0 unsigned>> 7) # asm 1: lotmp ^= (lo> 2) # asm 2: lotmp ^= (hi> 2) lotmp ^= (hiu0 unsigned>> 2) # asm 1: lotmp ^= (lo> 28) # asm 2: lotmp ^= (lo> 28) lotmp ^= (lou0 unsigned>> 28) # asm 1: lotmp ^= (hi> 7) # asm 2: hitmp = (lo> 7) hitmp = (lou0 unsigned>> 7) # asm 1: hitmp ^= (hi> 2) # asm 2: hitmp ^= (lo> 2) hitmp ^= (lou0 unsigned>> 2) # asm 1: hitmp ^= (hi> 28) # asm 2: hitmp ^= (hi> 28) hitmp ^= (hiu0 unsigned>> 28) # asm 1: hitmp ^= (lor1_spill=spill64#2 = lor1_spill=d1 = lor1_spill=spill64#2 = hir1_spill=d1 = hir6=int64#1 = lor6=u0 = lor6=int64#1 = hir6=u0 = hir7=int64#2 = lor7=u1 = lor7=int64#2 = hir7=u1 = hir0=int64#5 = lor0=u4 = lor0=int64#5 = hir0=u4 = hiw7=int64#6 = low7=u5 = low7=int64#6 = hiw7=u5 = hi> 9) # asm 2: lotmp = (hi> 9) lotmp = (hiu2 unsigned>> 9) # asm 1: lotmp ^= (lo> 18) # asm 2: lotmp ^= (lo> 18) lotmp ^= (lou2 unsigned>> 18) # asm 1: lotmp ^= (hi> 14) # asm 2: lotmp ^= (lo> 14) lotmp ^= (lou2 unsigned>> 14) # asm 1: lotmp ^= (hi> 9) # asm 2: hitmp = (lo> 9) hitmp = (lou2 unsigned>> 9) # asm 1: hitmp ^= (hi> 18) # asm 2: hitmp ^= (hi> 18) hitmp ^= (hiu2 unsigned>> 18) # asm 1: hitmp ^= (lo> 14) # asm 2: hitmp ^= (hi> 14) hitmp ^= (hiu2 unsigned>> 14) # asm 1: hitmp ^= (lor4_spill=spill64#5 = lor4_spill=d4 = lor4_spill=spill64#5 = hir4_spill=d4 = hir1=int64#1 = lor1=u0 = lor1=int64#1 = hir1=u0 = hir2=int64#2 = lor2=u1 = lor2=int64#2 = hir2=u1 = hir3=int64#3 = lor3=u2 = lor3=int64#3 = hir3=u2 = hi> 7) # asm 2: lotmp = (hi> 7) lotmp = (hiu0 unsigned>> 7) # asm 1: lotmp ^= (lo> 2) # asm 2: lotmp ^= (hi> 2) lotmp ^= (hiu0 unsigned>> 2) # asm 1: lotmp ^= (lo> 28) # asm 2: lotmp ^= (lo> 28) lotmp ^= (lou0 unsigned>> 28) # asm 1: lotmp ^= (hi> 7) # asm 2: hitmp = (lo> 7) hitmp = (lou0 unsigned>> 7) # asm 1: hitmp ^= (hi> 2) # asm 2: hitmp ^= (lo> 2) hitmp ^= (lou0 unsigned>> 2) # asm 1: hitmp ^= (hi> 28) # asm 2: hitmp ^= (hi> 28) hitmp ^= (hiu0 unsigned>> 28) # asm 1: hitmp ^= (lor0_spill=spill64#1 = lor0_spill=d0 = lor0_spill=spill64#1 = hir0_spill=d0 = hii=int32#1 = i=input_0 = i_stack=stack32#4 = i_stack=o3 = w8=int64#1 = low8=u0 = low8=int64#1 = hiw8=u0 = hiw9=int64#2 = low9=u1 = low9=int64#2 = hiw9=u1 = hiw6=int64#3 = low6=u2 = low6=int64#3 = hiw6=u2 = hiw1=int64#4 = low1=u3 = low1=int64#4 = hiw1=u3 = hi> 6) # asm 2: lotmp = (lo> 6) lotmp = (lou2 unsigned>> 6) # asm 1: lotmp ^= (hi> 19) # asm 2: lotmp ^= (lo> 19) lotmp ^= (lou2 unsigned>> 19) # asm 1: lotmp ^= (hi> 29) # asm 2: lotmp ^= (hi> 29) lotmp ^= (hiu2 unsigned>> 29) # asm 1: lotmp ^= (lo> 6) # asm 2: hitmp = (hi> 6) hitmp = (hiu2 unsigned>> 6) # asm 1: hitmp ^= (hi> 19) # asm 2: hitmp ^= (hi> 19) hitmp ^= (hiu2 unsigned>> 19) # asm 1: hitmp ^= (lo> 29) # asm 2: hitmp ^= (lo> 29) hitmp ^= (lou2 unsigned>> 29) # asm 1: hitmp ^= (hi> 1) # asm 2: carry? lotmp = (lo> 1) carry? lotmp = (lou1 unsigned>> 1) # asm 1: hitmp = (carry,hi> 1) # asm 2: hitmp = (carry,hi> 1) hitmp = (carry,hiu1 unsigned>> 1) # asm 1: lotmp ^= (hi>7) # asm 2: lotmp ^= (lo>7) lotmp ^= (lou1 unsigned>>7) # asm 1: lotmp ^= (hi>7) # asm 2: hitmp ^= (hi>7) hitmp ^= (hiu1 unsigned>>7) # asm 1: lotmp ^= (lo>8) # asm 2: lotmp ^= (lo>8) lotmp ^= (lou1 unsigned>>8) # asm 1: lotmp ^= (hi>8) # asm 2: hitmp ^= (hi>8) hitmp ^= (hiu1 unsigned>>8) # asm 1: hitmp ^= (low1_spill=spill64#10 = low1_spill=d9 = low1_spill=spill64#10 = hiw1_spill=d9 = hiw7=int64#4 = low7=u3 = low7=int64#4 = hiw7=u3 = hiw8_stack=stack64#16 = low8_stack=m15 = low8_stack=stack64#16 = hiw8_stack=m15 = hi> 6) # asm 2: lotmp = (lo> 6) lotmp = (lou3 unsigned>> 6) # asm 1: lotmp ^= (hi> 19) # asm 2: lotmp ^= (lo> 19) lotmp ^= (lou3 unsigned>> 19) # asm 1: lotmp ^= (hi> 29) # asm 2: lotmp ^= (hi> 29) lotmp ^= (hiu3 unsigned>> 29) # asm 1: lotmp ^= (lo> 6) # asm 2: hitmp = (hi> 6) hitmp = (hiu3 unsigned>> 6) # asm 1: hitmp ^= (hi> 19) # asm 2: hitmp ^= (hi> 19) hitmp ^= (hiu3 unsigned>> 19) # asm 1: hitmp ^= (lo> 29) # asm 2: hitmp ^= (lo> 29) hitmp ^= (lou3 unsigned>> 29) # asm 1: hitmp ^= (hiw10=int64#5 = low10=u4 = low10=int64#5 = hiw10=u4 = hi> 1) # asm 2: carry? lotmp = (lo> 1) carry? lotmp = (lou4 unsigned>> 1) # asm 1: hitmp = (carry,hi> 1) # asm 2: hitmp = (carry,hi> 1) hitmp = (carry,hiu4 unsigned>> 1) # asm 1: lotmp ^= (hi>7) # asm 2: lotmp ^= (lo>7) lotmp ^= (lou4 unsigned>>7) # asm 1: lotmp ^= (hi>7) # asm 2: hitmp ^= (hi>7) hitmp ^= (hiu4 unsigned>>7) # asm 1: lotmp ^= (lo>8) # asm 2: lotmp ^= (lo>8) lotmp ^= (lou4 unsigned>>8) # asm 1: lotmp ^= (hi>8) # asm 2: hitmp ^= (hi>8) hitmp ^= (hiu4 unsigned>>8) # asm 1: hitmp ^= (low2=int64#6 = low2=u5 = low2=int64#6 = hiw2=u5 = hiw2_spill=spill64#11 = low2_spill=d10 = low2_spill=spill64#11 = hiw2_spill=d10 = hiw1_next=stack64#10 = low1_next=m9 = low1_next=stack64#10 = hiw1_next=m9 = hi> 6) # asm 2: lotmp = (lo> 6) lotmp = (lou0 unsigned>> 6) # asm 1: lotmp ^= (hi> 19) # asm 2: lotmp ^= (lo> 19) lotmp ^= (lou0 unsigned>> 19) # asm 1: lotmp ^= (hi> 29) # asm 2: lotmp ^= (hi> 29) lotmp ^= (hiu0 unsigned>> 29) # asm 1: lotmp ^= (lo> 6) # asm 2: hitmp = (hi> 6) hitmp = (hiu0 unsigned>> 6) # asm 1: hitmp ^= (hi> 19) # asm 2: hitmp ^= (hi> 19) hitmp ^= (hiu0 unsigned>> 19) # asm 1: hitmp ^= (lo> 29) # asm 2: hitmp ^= (lo> 29) hitmp ^= (lou0 unsigned>> 29) # asm 1: hitmp ^= (hiw11=int64#1 = low11=u0 = low11=int64#1 = hiw11=u0 = hi> 1) # asm 2: carry? lotmp = (lo> 1) carry? lotmp = (lou0 unsigned>> 1) # asm 1: hitmp = (carry,hi> 1) # asm 2: hitmp = (carry,hi> 1) hitmp = (carry,hiu0 unsigned>> 1) # asm 1: lotmp ^= (hi>7) # asm 2: lotmp ^= (lo>7) lotmp ^= (lou0 unsigned>>7) # asm 1: lotmp ^= (hi>7) # asm 2: hitmp ^= (hi>7) hitmp ^= (hiu0 unsigned>>7) # asm 1: lotmp ^= (lo>8) # asm 2: lotmp ^= (lo>8) lotmp ^= (lou0 unsigned>>8) # asm 1: lotmp ^= (hi>8) # asm 2: hitmp ^= (hi>8) hitmp ^= (hiu0 unsigned>>8) # asm 1: hitmp ^= (low3=int64#6 = low3=u5 = low3=int64#6 = hiw3=u5 = hiw3_spill=spill64#12 = low3_spill=d11 = low3_spill=spill64#12 = hiw3_spill=d11 = hiw2_next=stack64#11 = low2_next=m10 = low2_next=stack64#11 = hiw2_next=m10 = hi> 6) # asm 2: lotmp = (lo> 6) lotmp = (lou1 unsigned>> 6) # asm 1: lotmp ^= (hi> 19) # asm 2: lotmp ^= (lo> 19) lotmp ^= (lou1 unsigned>> 19) # asm 1: lotmp ^= (hi> 29) # asm 2: lotmp ^= (hi> 29) lotmp ^= (hiu1 unsigned>> 29) # asm 1: lotmp ^= (lo> 6) # asm 2: hitmp = (hi> 6) hitmp = (hiu1 unsigned>> 6) # asm 1: hitmp ^= (hi> 19) # asm 2: hitmp ^= (hi> 19) hitmp ^= (hiu1 unsigned>> 19) # asm 1: hitmp ^= (lo> 29) # asm 2: hitmp ^= (lo> 29) hitmp ^= (lou1 unsigned>> 29) # asm 1: hitmp ^= (hiw12=int64#2 = low12=u1 = low12=int64#2 = hiw12=u1 = hi> 1) # asm 2: carry? lotmp = (lo> 1) carry? lotmp = (lou1 unsigned>> 1) # asm 1: hitmp = (carry,hi> 1) # asm 2: hitmp = (carry,hi> 1) hitmp = (carry,hiu1 unsigned>> 1) # asm 1: lotmp ^= (hi>7) # asm 2: lotmp ^= (lo>7) lotmp ^= (lou1 unsigned>>7) # asm 1: lotmp ^= (hi>7) # asm 2: hitmp ^= (hi>7) hitmp ^= (hiu1 unsigned>>7) # asm 1: lotmp ^= (lo>8) # asm 2: lotmp ^= (lo>8) lotmp ^= (lou1 unsigned>>8) # asm 1: lotmp ^= (hi>8) # asm 2: hitmp ^= (hi>8) hitmp ^= (hiu1 unsigned>>8) # asm 1: hitmp ^= (low4=int64#6 = low4=u5 = low4=int64#6 = hiw4=u5 = hiw4_spill=spill64#13 = low4_spill=d12 = low4_spill=spill64#13 = hiw4_spill=d12 = hiw3_next=stack64#12 = low3_next=m11 = low3_next=stack64#12 = hiw3_next=m11 = hi> 6) # asm 2: lotmp = (lo> 6) lotmp = (lou4 unsigned>> 6) # asm 1: lotmp ^= (hi> 19) # asm 2: lotmp ^= (lo> 19) lotmp ^= (lou4 unsigned>> 19) # asm 1: lotmp ^= (hi> 29) # asm 2: lotmp ^= (hi> 29) lotmp ^= (hiu4 unsigned>> 29) # asm 1: lotmp ^= (lo> 6) # asm 2: hitmp = (hi> 6) hitmp = (hiu4 unsigned>> 6) # asm 1: hitmp ^= (hi> 19) # asm 2: hitmp ^= (hi> 19) hitmp ^= (hiu4 unsigned>> 19) # asm 1: hitmp ^= (lo> 29) # asm 2: hitmp ^= (lo> 29) hitmp ^= (lou4 unsigned>> 29) # asm 1: hitmp ^= (hiw13=int64#5 = low13=u4 = low13=int64#5 = hiw13=u4 = hi> 1) # asm 2: carry? lotmp = (lo> 1) carry? lotmp = (lou4 unsigned>> 1) # asm 1: hitmp = (carry,hi> 1) # asm 2: hitmp = (carry,hi> 1) hitmp = (carry,hiu4 unsigned>> 1) # asm 1: lotmp ^= (hi>7) # asm 2: lotmp ^= (lo>7) lotmp ^= (lou4 unsigned>>7) # asm 1: lotmp ^= (hi>7) # asm 2: hitmp ^= (hi>7) hitmp ^= (hiu4 unsigned>>7) # asm 1: lotmp ^= (lo>8) # asm 2: lotmp ^= (lo>8) lotmp ^= (lou4 unsigned>>8) # asm 1: lotmp ^= (hi>8) # asm 2: hitmp ^= (hi>8) hitmp ^= (hiu4 unsigned>>8) # asm 1: hitmp ^= (low5=int64#6 = low5=u5 = low5=int64#6 = hiw5=u5 = hiw5_spill=spill64#14 = low5_spill=d13 = low5_spill=spill64#14 = hiw5_spill=d13 = hiw4_next=stack64#13 = low4_next=m12 = low4_next=stack64#13 = hiw4_next=m12 = hi> 6) # asm 2: lotmp = (lo> 6) lotmp = (lou0 unsigned>> 6) # asm 1: lotmp ^= (hi> 19) # asm 2: lotmp ^= (lo> 19) lotmp ^= (lou0 unsigned>> 19) # asm 1: lotmp ^= (hi> 29) # asm 2: lotmp ^= (hi> 29) lotmp ^= (hiu0 unsigned>> 29) # asm 1: lotmp ^= (lo> 6) # asm 2: hitmp = (hi> 6) hitmp = (hiu0 unsigned>> 6) # asm 1: hitmp ^= (hi> 19) # asm 2: hitmp ^= (hi> 19) hitmp ^= (hiu0 unsigned>> 19) # asm 1: hitmp ^= (lo> 29) # asm 2: hitmp ^= (lo> 29) hitmp ^= (lou0 unsigned>> 29) # asm 1: hitmp ^= (hiw14=int64#1 = low14=u0 = low14=int64#1 = hiw14=u0 = hiw6_spill=spill64#15 = low6_spill=d14 = low6_spill=spill64#15 = hiw6_spill=d14 = hi> 1) # asm 2: carry? lotmp = (lo> 1) carry? lotmp = (lou0 unsigned>> 1) # asm 1: hitmp = (carry,hi> 1) # asm 2: hitmp = (carry,hi> 1) hitmp = (carry,hiu0 unsigned>> 1) # asm 1: lotmp ^= (hi>7) # asm 2: lotmp ^= (lo>7) lotmp ^= (lou0 unsigned>>7) # asm 1: lotmp ^= (hi>7) # asm 2: hitmp ^= (hi>7) hitmp ^= (hiu0 unsigned>>7) # asm 1: lotmp ^= (lo>8) # asm 2: lotmp ^= (lo>8) lotmp ^= (lou0 unsigned>>8) # asm 1: lotmp ^= (hi>8) # asm 2: hitmp ^= (hi>8) hitmp ^= (hiu0 unsigned>>8) # asm 1: hitmp ^= (low5_next=stack64#14 = low5_next=m13 = low5_next=stack64#14 = hiw5_next=m13 = hi> 6) # asm 2: lotmp = (lo> 6) lotmp = (lou1 unsigned>> 6) # asm 1: lotmp ^= (hi> 19) # asm 2: lotmp ^= (lo> 19) lotmp ^= (lou1 unsigned>> 19) # asm 1: lotmp ^= (hi> 29) # asm 2: lotmp ^= (hi> 29) lotmp ^= (hiu1 unsigned>> 29) # asm 1: lotmp ^= (lo> 6) # asm 2: hitmp = (hi> 6) hitmp = (hiu1 unsigned>> 6) # asm 1: hitmp ^= (hi> 19) # asm 2: hitmp ^= (hi> 19) hitmp ^= (hiu1 unsigned>> 19) # asm 1: hitmp ^= (lo> 29) # asm 2: hitmp ^= (lo> 29) hitmp ^= (lou1 unsigned>> 29) # asm 1: hitmp ^= (hiw15=int64#2 = low15=u1 = low15=int64#2 = hiw15=u1 = hiw7_spill=spill64#16 = low7_spill=d15 = low7_spill=spill64#16 = hiw7_spill=d15 = hi> 1) # asm 2: carry? lotmp = (lo> 1) carry? lotmp = (lou1 unsigned>> 1) # asm 1: hitmp = (carry,hi> 1) # asm 2: hitmp = (carry,hi> 1) hitmp = (carry,hiu1 unsigned>> 1) # asm 1: lotmp ^= (hi>7) # asm 2: lotmp ^= (lo>7) lotmp ^= (lou1 unsigned>>7) # asm 1: lotmp ^= (hi>7) # asm 2: hitmp ^= (hi>7) hitmp ^= (hiu1 unsigned>>7) # asm 1: lotmp ^= (lo>8) # asm 2: lotmp ^= (lo>8) lotmp ^= (lou1 unsigned>>8) # asm 1: lotmp ^= (hi>8) # asm 2: hitmp ^= (hi>8) hitmp ^= (hiu1 unsigned>>8) # asm 1: hitmp ^= (low6_next=stack64#15 = low6_next=m14 = low6_next=stack64#15 = hiw6_next=m14 = hi> 6) # asm 2: lotmp = (lo> 6) lotmp = (lou4 unsigned>> 6) # asm 1: lotmp ^= (hi> 19) # asm 2: lotmp ^= (lo> 19) lotmp ^= (lou4 unsigned>> 19) # asm 1: lotmp ^= (hi> 29) # asm 2: lotmp ^= (hi> 29) lotmp ^= (hiu4 unsigned>> 29) # asm 1: lotmp ^= (lo> 6) # asm 2: hitmp = (hi> 6) hitmp = (hiu4 unsigned>> 6) # asm 1: hitmp ^= (hi> 19) # asm 2: hitmp ^= (hi> 19) hitmp ^= (hiu4 unsigned>> 19) # asm 1: hitmp ^= (lo> 29) # asm 2: hitmp ^= (lo> 29) hitmp ^= (lou4 unsigned>> 29) # asm 1: hitmp ^= (hiw0=int64#1 = low0=u0 = low0=int64#1 = hiw0=u0 = hiw8=int64#3 = low8=u2 = low8=int64#3 = hiw8=u2 = hiw0_next=stack64#9 = low0_next=m8 = low0_next=stack64#9 = hiw0_next=m8 = hi> 1) # asm 2: carry? lotmp = (lo> 1) carry? lotmp = (lou0 unsigned>> 1) # asm 1: hitmp = (carry,hi> 1) # asm 2: hitmp = (carry,hi> 1) hitmp = (carry,hiu0 unsigned>> 1) # asm 1: lotmp ^= (hi>7) # asm 2: lotmp ^= (lo>7) lotmp ^= (lou0 unsigned>>7) # asm 1: lotmp ^= (hi>7) # asm 2: hitmp ^= (hi>7) hitmp ^= (hiu0 unsigned>>7) # asm 1: lotmp ^= (lo>8) # asm 2: lotmp ^= (lo>8) lotmp ^= (lou0 unsigned>>8) # asm 1: lotmp ^= (hi>8) # asm 2: hitmp ^= (hi>8) hitmp ^= (hiu0 unsigned>>8) # asm 1: hitmp ^= (low7_next=stack64#16 = low7_next=m15 = low7_next=stack64#16 = hiw7_next=m15 = hiw0_spill=spill64#9 = low0_spill=d8 = low0_spill=spill64#9 = hiw0_spill=d8 = hiw0=int64#1 = low0=u0 = low0=int64#1 = hiw0=u0 = hiw1=int64#2 = low1=u1 = low1=int64#2 = hiw1=u1 = hiw2=int64#3 = low2=u2 = low2=int64#3 = hiw2=u2 = hiw3=int64#4 = low3=u3 = low3=int64#4 = hiw3=u3 = hiw0_spill=spill64#9 = low0_spill=d8 = low0_spill=spill64#9 = hiw0_spill=d8 = hiw1_spill=spill64#10 = low1_spill=d9 = low1_spill=spill64#10 = hiw1_spill=d9 = hiw2_spill=spill64#11 = low2_spill=d10 = low2_spill=spill64#11 = hiw2_spill=d10 = hiw3_spill=spill64#12 = low3_spill=d11 = low3_spill=spill64#12 = hiw3_spill=d11 = hiw4=int64#1 = low4=u0 = low4=int64#1 = hiw4=u0 = hiw5=int64#2 = low5=u1 = low5=int64#2 = hiw5=u1 = hiw6=int64#3 = low6=u2 = low6=int64#3 = hiw6=u2 = hiw7=int64#4 = low7=u3 = low7=int64#4 = hiw7=u3 = hiw4_spill=spill64#13 = low4_spill=d12 = low4_spill=spill64#13 = hiw4_spill=d12 = hiw5_spill=spill64#14 = low5_spill=d13 = low5_spill=spill64#14 = hiw5_spill=d13 = hiw6_spill=spill64#15 = low6_spill=d14 = low6_spill=spill64#15 = hiw6_spill=d14 = hiw7_spill=spill64#16 = low7_spill=d15 = low7_spill=spill64#16 = hiw7_spill=d15 = hir0=int64#1 = lor0=u0 = lor0=int64#1 = hir0=u0 = hir1=int64#2 = lor1=u1 = lor1=int64#2 = hir1=u1 = hir2=int64#3 = lor2=u2 = lor2=int64#3 = hir2=u2 = hir3=int64#4 = lor3=u3 = lor3=int64#4 = hir3=u3 = histate0=stack64#1 = lostate0=m0 = lostate0=stack64#1 = histate0=m0 = histate1=stack64#2 = lostate1=m1 = lostate1=stack64#2 = histate1=m1 = histate2=stack64#3 = lostate2=m2 = lostate2=stack64#3 = histate2=m2 = histate3=stack64#4 = lostate3=m3 = lostate3=stack64#4 = histate3=m3 = hir0_spill=spill64#1 = lor0_spill=d0 = lor0_spill=spill64#1 = hir0_spill=d0 = hir1_spill=spill64#2 = lor1_spill=d1 = lor1_spill=spill64#2 = hir1_spill=d1 = hir2_spill=spill64#3 = lor2_spill=d2 = lor2_spill=spill64#3 = hir2_spill=d2 = hir3_spill=spill64#4 = lor3_spill=d3 = lor3_spill=spill64#4 = hir3_spill=d3 = hir4=int64#1 = lor4=u0 = lor4=int64#1 = hir4=u0 = hir5=int64#2 = lor5=u1 = lor5=int64#2 = hir5=u1 = hir6=int64#3 = lor6=u2 = lor6=int64#3 = hir6=u2 = hir7=int64#4 = lor7=u3 = lor7=int64#4 = hir7=u3 = histate4=stack64#5 = lostate4=m4 = lostate4=stack64#5 = histate4=m4 = histate5=stack64#6 = lostate5=m5 = lostate5=stack64#6 = histate5=m5 = histate6=stack64#7 = lostate6=m6 = lostate6=stack64#7 = histate6=m6 = histate7=stack64#8 = lostate7=m7 = lostate7=stack64#8 = histate7=m7 = hir4_spill=spill64#5 = lor4_spill=d4 = lor4_spill=spill64#5 = hir4_spill=d4 = hir5_spill=spill64#6 = lor5_spill=d5 = lor5_spill=spill64#6 = hir5_spill=d5 = hir6_spill=spill64#7 = lor6_spill=d6 = lor6_spill=spill64#7 = hir6_spill=d6 = hir7_spill=spill64#8 = lor7_spill=d7 = lor7_spill=spill64#8 = hir7_spill=d7 = hiinlen=int32#1 = inlen=input_0 = =? inlen -= 128 # asm 1: =? unsignedinlen_stack=stack32#3 = inlen_stack=o2 = = goto mainloop if !unsigned< # qhasm: endmainloop: endmainloop: # qhasm: statebytes = statebytes_stack # asm 1: >statebytes=int32#2 = statebytes=input_1 = r0=int64#1 = lor0=u0 = lor0=int64#1 = hir0=u0 = hir1=int64#2 = lor1=u1 = lor1=int64#2 = hir1=u1 = hir2=int64#3 = lor2=u2 = lor2=int64#3 = hir2=u2 = hir3=int64#4 = lor3=u3 = lor3=int64#4 = hir3=u3 = hir0=int64#1 = lor0=u0 = lor0=int64#1 = hir0=u0 = hir1=int64#2 = lor1=u1 = lor1=int64#2 = hir1=u1 = hir2=int64#3 = lor2=u2 = lor2=int64#3 = hir2=u2 = hir3=int64#4 = lor3=u3 = lor3=int64#4 = hir3=u3 = hir4=int64#1 = lor4=u0 = lor4=int64#1 = hir4=u0 = hir5=int64#2 = lor5=u1 = lor5=int64#2 = hir5=u1 = hir6=int64#3 = lor6=u2 = lor6=int64#3 = hir6=u2 = hir7=int64#4 = lor7=u3 = lor7=int64#4 = hir7=u3 = hir4=int64#1 = lor4=u0 = lor4=int64#1 = hir4=u0 = hir5=int64#2 = lor5=u1 = lor5=int64#2 = hir5=u1 = hir6=int64#3 = lor6=u2 = lor6=int64#3 = hir6=u2 = hir7=int64#4 = lor7=u3 = lor7=int64#4 = hir7=u3 = hi